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Independent game developers

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Author: shaderme

Beyond The Space Wall – demo

shaderme April 30, 2025April 30, 2025

Hi everyone! Steam has finally approved everything necessary, and the demo of my new game is now available for Windows (I’ll probably add Linux support later). It’s not a groundbreaking

Continue reading Beyond The Space Wall – demo

Shader Mess has its own Discord server!

shaderme April 24, 2025April 24, 2025

Yes, the community is growing successfully, so I finally decided to create a proper space for discussions. https://discord.gg/we4eMBBNHz Our server can be seen as a shared space for Shader Mess

Continue reading Shader Mess has its own Discord server!

Whispers of Prague OST

shaderme October 5, 2024

Finally! It took almost two weeks, but Steam has finally confirmed that I can release the soundtrack to our game Whispers of Prague. It’s 34 tracks in WAV and MP3

Continue reading Whispers of Prague OST

Soundtrack getting ready

shaderme September 28, 2024September 28, 2024

Our game Whispers of Prague has been available for a week now and has already gathered a decent amount of positive reviews, which is obviously great. We’ve now decided to

Continue reading Soundtrack getting ready

Released!

shaderme September 20, 2024September 20, 2024

I am pleased to announce that our game, the point-and-click adventure Whispers of Prague, has just been released on Steam. It costs only $10 (well, $9.99), so if you’d like

Continue reading Released!

Ready to release

shaderme September 5, 2024September 5, 2024

After several months, we once again greet all adventure game fans! Not much has changed during the summer holidays, as we were enjoying a well-deserved rest, and there wasn’t really

Continue reading Ready to release

Finished!

shaderme June 10, 2024June 10, 2024

After 9 months from the day we wrote the first line of code and drew the first scene, we can declare that our game Whispers of Prague is completely finished.

Continue reading Finished!

Epilogue and achievements

shaderme May 28, 2024

Every proper adventure should end with an epilogue, right? I mean, five chapters is a decent amount of content, but an epilogue provides the right closure to the story with

Continue reading Epilogue and achievements

The end is nigh!

shaderme May 20, 2024

The end is near! Yesterday, we finished designing the final scene that will appear in the game Whispers of Prague, which is another important milestone. You could say that we

Continue reading The end is nigh!

Secret of the Sword

shaderme May 11, 2024

Whispers of Prague is entering the final stages of development! Not that we’re at the end of the fifth chapter just yet, but we’ve certainly progressed beyond the halfway point

Continue reading Secret of the Sword

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