Finished!
After 9 months from the day we wrote the first line of code and drew the first scene, we can declare that our game Whispers of Prague is completely finished.
Independent game developers
After 9 months from the day we wrote the first line of code and drew the first scene, we can declare that our game Whispers of Prague is completely finished.
Every proper adventure should end with an epilogue, right? I mean, five chapters is a decent amount of content, but an epilogue provides the right closure to the story with
The end is near! Yesterday, we finished designing the final scene that will appear in the game Whispers of Prague, which is another important milestone. You could say that we
Whispers of Prague is entering the final stages of development! Not that we’re at the end of the fifth chapter just yet, but we’ve certainly progressed beyond the halfway point
Since the last entry, barely a month has passed, and we can already boast the completion of the fourth chapter of our story. Once again, we managed to introduce several
Hello, adventurers! It’s always a bit more challenging to inform about the progress in the development of an adventure game because too many screenshots or in-game details would reveal too
Will you choose the right path to follow? Whispers of Prague: The executioner’s last cut Coming in September 2024. The first two chapters are completely finished, as well as a
Hello everyone! This is Filip, also known as FencerDevLog on YouTube, currently representing the half of the Shader Mess team. It’s always a pleasure to announce that work on the
Our goal was to create an adventure where it’s not just about collecting and using items or having dialogues with NPCs. We like it when players have more options on
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